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  • ost/we1/testat-rockpaperscissoirs
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Commits on Source (3)
......@@ -11,7 +11,7 @@
<div id="login">
<form id="login-form">
<label for="username">Username:</label>
<label for="username-input">Username:</label>
<input id="username-input" placeholder="Please enter an username">
<button type="submit">Let's Go!</button>
</form>
......@@ -31,7 +31,7 @@
<div id="game">
<label id="username-display"></label>
<div class="options">
<div id="options">
<button class="option" id="rock">Rock</button>
<button class="option" id="paper">Paper</button>
<button class="option" id="scissors">Scissors</button>
......
......@@ -7,12 +7,7 @@ import {getRankings, evaluateHand, createUserIfNotExists} from './game-service.j
const loginScreen = document.querySelector('#login');
const gameScreen = document.querySelector('#game');
const rockButton = document.querySelector('#rock');
const paperButton = document.querySelector('#paper');
const scissorsButton = document.querySelector('#scissors');
const wellButton = document.querySelector('#well');
const matchstickButton = document.querySelector('#matchstick');
const optionsButtons = [rockButton, paperButton, scissorsButton, wellButton, matchstickButton];
const options = document.querySelector('#options');
const loginForm = document.querySelector('#login-form');
const usernameInput = document.querySelector('#username-input');
......@@ -26,7 +21,10 @@ const historyTableBody = document.querySelector('#history');
const usernameDisplay = document.querySelector('#username-display');
let username = '';
const notWonColor = 'black';
const notWonClass = 'lost-draw-color';
const wonClass = 'win-color';
const visibleClass = 'visible';
const hiddenClass = 'hidden';
function addToHistory(userHand, opponentHand, winText) {
historyTableBody.innerHTML += `<tr><td>${winText}</td>\t<td>${userHand}</td>\t<td>${opponentHand}\n</td></tr>`;
......@@ -34,16 +32,15 @@ function addToHistory(userHand, opponentHand, winText) {
function handleOpponentPicked(userHand, opponentHand, gameEval) {
opponentHandLabel.innerText = opponentHand;
const winColor = 'green';
let winText;
// eslint-disable-next-line @web-and-design/wed/use-action-map
if (gameEval < 0) {
winText = 'Lost';
opponentHandLabel.style.borderColor = winColor;
opponentHandLabel.classList.replace(notWonClass, wonClass);
} else if (gameEval > 0) {
winText = 'Won';
playerHandLabel.style.borderColor = winColor;
playerHandLabel.classList.replace(notWonClass, wonClass);
} else {
winText = 'Draw';
}
......@@ -64,13 +61,19 @@ function showRankings(rankings) {
rankingTable.innerHTML = rankingsHtml;
}
function onOptionClick() {
const userHand = this.innerText;
function onOptionClick(event) {
const userHand = event.target.innerText;
playerHandLabel.innerText = userHand;
opponentHandLabel.innerText = '\n';
playerHandLabel.style.borderColor = notWonColor;
opponentHandLabel.style.borderColor = notWonColor;
// eslint-disable-next-line @web-and-design/wed/use-action-map
if (playerHandLabel.classList.contains(wonClass)) {
playerHandLabel.classList.replace(wonClass, notWonClass);
}
if (opponentHandLabel.classList.contains(wonClass)) {
opponentHandLabel.classList.replace(wonClass, notWonClass);
}
evaluateHand(username, userHand, ({
systemHand,
......@@ -78,24 +81,40 @@ function onOptionClick() {
}) => handleOpponentPicked(userHand, systemHand, gameEval));
}
// used to switch between login screen and game screen
function setScreenVisible(enablePlayScreen) {
const hidden = 'none';
const visible = 'block';
if (enablePlayScreen) {
loginScreen.style.display = hidden;
gameScreen.style.display = visible;
// eslint-disable-next-line @web-and-design/wed/use-action-map
if (loginScreen.classList.contains(visibleClass)) {
loginScreen.classList.remove(visibleClass);
}
if (gameScreen.classList.contains(hiddenClass)) {
gameScreen.classList.remove(hiddenClass);
}
loginScreen.classList.add(hiddenClass);
gameScreen.classList.add(visibleClass);
} else {
gameScreen.style.display = hidden;
loginScreen.style.display = visible;
// eslint-disable-next-line @web-and-design/wed/use-action-map
if (loginScreen.classList.contains(hiddenClass)) {
loginScreen.classList.remove(hiddenClass);
}
if (gameScreen.classList.contains(visibleClass)) {
gameScreen.classList.remove(visibleClass);
}
loginScreen.classList.add(visibleClass);
gameScreen.classList.add(hiddenClass);
}
}
function resetGameScreen() {
historyTableBody.innerText = '';
playerHandLabel.style.borderColor = notWonColor;
opponentHandLabel.style.borderColor = notWonColor;
playerHandLabel.classList.add(notWonClass);
opponentHandLabel.classList.add(notWonClass);
playerHandLabel.innerText = '';
opponentHandLabel.innerText = '';
......@@ -124,7 +143,7 @@ function onMainMenuClick() {
getRankings(showRankings);
}
optionsButtons.forEach((button) => button.addEventListener('click', onOptionClick));
options.addEventListener('click', (event) => onOptionClick(event));
loginForm.addEventListener('submit', onLoginClick);
mainMenuButton.addEventListener('click', onMainMenuClick);
......
.options {
#options {
display: flex;
width: 50vw;
justify-content: space-evenly;
......@@ -44,3 +44,19 @@ td {
#game-table {
margin: auto;
}
.win-color {
border-color: green;
}
.lost-draw-color {
border-color: black;
}
.hidden {
display: none;
}
.visible {
display: block;
}